var CLICK = new Object();
CLICK.LayerGrid = Class.create({
	initialize: function( l ) {
		if( ! l ) {
			this.layers = new Array();
		} else {
			this.layers = l;
		}
	},						  
	addLayer: function( id ) {
		this.layers.push( id );
	},
	build: function( duration, delay ) {
		for( var i = 0; i < this.layers.length; i++ ) {
			Effect.Appear(	this.layers[i], { duration: duration, delay: (delay * i), from: 0, to: 1.0});
		}
	}								  
});
